User contributions for Sulaco

From Castlevania: Symphony of the Night Wiki
A user with 28 edits. Account created on 21 October 2024.
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22 September 2025

30 July 2025

  • 19:2019:20, 30 July 2025 diff hist +91 GameSharkNo edit summary current
  • 18:2218:22, 30 July 2025 diff hist +1,062 N GameSharkCreated page with "Hundreds of Game Shark "codes" exist for SotN. These codes typically change game code found in <tt>DRA</tt>, <tt>RIC</tt>, or occasionally stage or boss overlays. A selection of these codes are presented below with the original ROM values compared to the modified values, what the decompiled code or data looks like before and after the change, and what the effect on the game is. Several of these came from [https://sotn.dev/debug.html sotn.dev]. There are man..."

30 June 2025

  • 04:1504:15, 30 June 2025 diff hist +62 Main PageNo edit summary
  • 04:0704:07, 30 June 2025 diff hist +80 Ports/PSPNo edit summary
  • 04:0504:05, 30 June 2025 diff hist +499 N Ports/PSPCreated page with "The PSP version of SotN is found as an unlockable in Dracula X Chronicles. The version of the game appears to be based on the original JP release as it's missing some bug fixes originally found in the PSX US version of the game. Of note is that there appears to be a comprehensive implementation of the PSX SDK to bridge the original SotN code with the PSP SDK. Many functions for configuring hardware are empty stubs. Others that would have sent data to memory mapped hardw..."

7 May 2025

29 January 2025

9 January 2025

8 January 2025

13 December 2024

  • 21:5121:51, 13 December 2024 diff hist +496 N Ports/Xbox 360Created page with "Symphony of the Night for Xbox Live Arcade was the first game allowed to surpass the 50MB size limit [[https://www.neowin.net/news/castlevania-sotn-breaks-50-mb-xbla-limit Neowin, 2007]). It was originally available on the Xbox 360 via Xbox Live Arcade, but later offered as a part of the Konami Classics Collection Volume 1. =Technical Details= The Xbox 360 version of SotN is a recompiled version of the PS1 release. Instead of relying on overlays, all code is compiled..." current
  • 21:4521:45, 13 December 2024 diff hist +41 Game VersionsNo edit summary

21 November 2024

19 November 2024

  • 18:2218:22, 19 November 2024 diff hist +584 N OverlayCreated page with "{| class=wikitable |- ! Offset (PS1) ! Offset (PSP) ! Size ! Overlay Type |- | style="height: 3em"| <center>1F800000 ⋮ 1F8003FF</center> | | 1024 | Scratchpad |- | style="height: 42em"| <center>0x80010000 ⋮ 0x8009FFFF</center> | | | MAIN |- | style="height: 46em" | <center>0x800A0000 ⋮ 0x8013BFFF</center> | | | DRA |- | style="height: 18em" | <center>0x8013C000 ⋮ 0x80179FFF</center> | | | Player |- | style="height: 3em" | <center>0x8017A000 ⋮ 0x8017FFF..."

30 October 2024

28 October 2024

25 October 2024